An independent look at the macOS app economy — how big it really is, what's actually selling, the studios behind the craft, and the best resources for people who build Mac apps.
Each section stands alone. Skim the one you care about.
How big the pure-Mac software business actually is, the App-Store-vs-direct channel split, and the real revenue numbers indie developers have disclosed.
The categories with the most durable demand, the top-charting paid utilities, and the apps people recommend again and again.
The teams behind the apps — from one big player to a long tail of beloved 1–8 person shops — with links and what makes each recognizable.
The GitHub lists, the r/macapps community, and the curated directories worth bookmarking if you build for the Mac.